hidden_hunt
History
Player: Sue
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Member for: 2 years 2 weeks
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Character Profile
Name: Cameron George Hunt (always goes as Hunt)
Age: 32
Sex: Male
Appearance:
Tall (6' 2"), well built, with cropped dark hair and brown eyes, Hunt generally wears a neatly trimmed beard. In fact, everything about him is 'neat' - he is well groomed and well dressed. He rarely, if ever, wears jeans, preferring pressed slacks or dress trousers. He also generally wears collared shirts, long or short sleeved, and is only very rarely seen in t-shirts. He isn't, however, overly formal and smart - preferring a smart-casual look that professes a fairly laid back attitude behind the pressed clothes.
Special Abilities:
Speaks fluent Spanish, well trained in hand to hand combat and weaponry, more than capable of taking care of himself. Whether he can actually use this latter special ability though depends on which personality is currently dominant. If his pacifist personality is dominant, then he will always run from a fight, and believes that he is incapable of defending himself. If his hunter personality is dominant, he will fight at the slightest provocation.
Supernatural Affinity (Species/Group): Human, raised a hunter, witch.
Supernatural Affinity (Powers):
Power(s): He was industriously schooled in magic growing up - white and black.
Level: (if applicable) White magic 4, black magic 4
Personality:
Open and friendly, Hunt's generally a good guy – always up for a laugh, or a beer after work, he's personable and tries to get on with everyone. His outlook on life is generally optimistic and he's always try and put a positive spin on everything. He's encouraging to his students and has an open door policy if they have problems. He makes it known that he's always there to listen if they need him. He's the kind of person who will go that extra mile for someone else if it's needed. He's not, though, very comfortable about talking about himself - he'll always try and bounce the subject back to you. He doesn't come across as closed off though - he's actually a very open guy, he just has certain subjects he'll dance round. Usually about his past - about the future, he's all talk though - he's a very forward-looking person.
History:
Hunt was born in Boston to two hunters - both true believers. He was a child of purpose - neither of his parents were actually bothered about having a child because they wanted a child - no, they wanted a child simply because someone had to carry on the fight once they were gone. They wanted a son who they could train and mould, who would pick up the torch when they either got too old to fight or (more likely) something took them out. They had Hunt. From the moment he was old enough, they started to train him, emphasising on weaponry and magic. The fact he was a child was meaningless - he had to first learn how to defend himself and then they would teach him to kill. He never went to school - he and his parents travelled a lot, from job to job, often meeting up with other hunters. His education was accomplished on the road, though officially he was home schooled, it was in fact very hit and miss - at least until he hit his teens and took on responsibility for his own education. Because Hunt didn't like the life he was raised to - he wanted an out and education was it. He was a bright boy and a quick learner, both in regards to what his parents had to teach him and in regards to his school studies.
His parents were of the opinion that 'book learning' would do him no good at all. For the kind of life he was destined for, he didn't need it. But as long as he continued to progress in magic, as long as he practised his hand to hand combat techniques and firearms training, they would let him use his 'free' time for studies.
Hunt started hunting demons, vampires, lycanthropes - all of it - young. He saw his first demon at six, killed his first vampire when he was ten - though it nearly tore his head off before he plunged the stake into its heart. His parents never let up on him and it left him traumatised. His nightmares started shortly after his first practical taste of the supernatural and whilst they weren't nightly, they were regular. His parents always blew them off - their son was stronger than that.
At eighteen Hunt gained his GED and somehow talked his parents into letting him attend college. They weren't keen - now he was of age, he should be working full time, he had a mission, after all. In the end the deal was struck that he could go to college and get his degree, as long as they had proof that he was keeping up with 'what was important'. Hunt attended a local college and lived at home, but he grew more and more unhappy with his lot in life.
When he graduated college, he was told that that was that - no more games and playing around, he would become a hunter - it was his birthright, what he'd been raised to. He was a fighter, a witch and, despite his wants, he was good at it. And he was - he was very good at it. So good that he found another way out. Pushed to the limit, Hunt turned his magic on himself, bewitching himself to forget - a kind of selective amnesia. One day, shortly after graduation, he simply walked out of home, taking everything he would need for a new life with him. He didn't have a destination in mind, instead finding a secluded spot to carry out what he intended to be his final spell.
It's effects were simple - he forgot about everything and anything to do with the supernatural. What was out there, what he was, what his parents were. He couldn't wipe it out though - it's all still in there, but the spell covered over it, walled it away, so he didn't have to deal with it and he could get on with his life. For good measure he also added in a feeling of estrangement from his family, so that the 'new' him wouldn't feel the need to go looking for his parents.
He moved half way across the country and settled in Marquette at 22. He worked for a qualification in education and then took a job teaching history at MSHS. For ten years he lived and worked in Marquette, without an inkling of what he had once been, happy with his lot in life - until it all started falling apart.
The spell cracked when he and a friend were attacked by Shroud Eaters - it was something that he couldn't ignore, not even with the effects of the spell, and as they kept coming, his repressed self overcame the spell he'd put on himself, cracking it and lashing out in defence of his life. The magic which had been so long repressed took over.
Hunt does not have any clear memory of the period encompassing the last few months. This includes the time leading up to the actual events surrounding the cracking of the spell. There is a period of time where he remembers things, but it's hazy and details do not stand out. The most he can say about the time is that 'everything was normal and boring, and just... normal'. For him there is no events which stand out - it's not so much that he has periods he can't remember, but that he feels there's nothing in there too remember, other than the daily routine of living.
All that stops, however, as of a few days before he was attacked by the Shroud Eaters. As of that time, his memory is just completely absent. He doesn't know where he's been, or what he's been doing. He still has long periods where he remembers nothing - sometimes minutes, often hours, occasionally days where there's nothing but a blank. Other people say they've seen him, but he remembers nothing about it.. He knows that a colleague filed a missing persons report for him and he assumes that he left Marquette for some time, because he was picked up by the police coming back into town. He has been told that he'd actually already been at the police station for eight hours before the time he first remembers being there. He'd been found walking through the snow by the airport. He had a bag with him which he'd apparently attempted to hide in the snow when he saw the police car coming towards him. The bag contained a veritable armoury of knives, guns and other weaponry. His wallet also contained licences to carry everything he had on him, as well as a large sum of cash.
The police discharged him and drove him to the hospital, however there could be found no medical explanation for his amnesia. As far as the doctors were concerned, he's got a clean bill of health. He has, however, recently left his job at the school, since his ongoing problems mean that he doesn't feel confident that he'll make his classes. he tried for a while, but when he woke up having lost a three day stretch, he was worried. And then when he found he'd actually taught classes for the first of those three days - until he apparently received a phone call in the middle of a class and just walked out and disappeared for the next two days... yeah, he can't do that any more.
He doesn't, however, appear to be lacking money. There are funds in his bank account from various sources and he's not entirely sure how they got there. Not insane amounts, but just enough to keep him living comfortably.
Weaknesses:
The backlash of the spell has literally cracked Hunt, causing an almost dual personality affair (this is not true MPD because it is a direct consequence of the backlash from the spell he placed upon himself). Whilst he is, in essence, the same person in both personalities, Hunt has fragmented. One personality is exactly who he was raised to be, only concentrated. He is the hunter, to the core. Nothing else is important and everything else bows before that. The other personality is who Hunt spelled himself to be - the mild, unknowing teacher. The guy who cares and lives a quiet, normal life. The guy who even now thinks that the reports of ghosts on TV is an elaborate hoax. Both aspects of Hunt are unaware of the other, and the 'teacher' is the dominant personality at the present time.
Neither aspect of Hunt is currently stable - the backlash has concentrated who Hunt is into two segments and there is no balance there - his decision-making abilities when it comes to fight or flight are extremes. The pacifist side of Hunt will always go for flight at the slightest sign of trouble. The hunter side will always go for fight, even if there are viable alternatives. This makes Hunt either incredibly weak, or incredibly dangerous, but what it does mean is that at no time can he be expected to be rational.
Hunt has retained his compulsion for his personal safety. He lives in a small house on a fairly large plot of land - which he's cleared to give a good view from all sides. His windows all have locks and he keeps them locked - even in the summer. He installed air conditioning just so he would never have to open a window. His doors are all double locked and he has a state of the art movement sensor alarm system. He doesn't let anyone into his home who he doesn't know. He won't walk down the street after dark - he drives everywhere. But if you try and suggest that this level of caution is anything weird? He'll come up with a reason for it that's not at all supernaturally based. He just seems rather paranoid in his own home. Hunt is security-conscious to the point of obsession.
He suffers with nightmares and has since childhood and so he gets very little sleep. The nightmares have, however, worsened since the spell. It seems that the parts of himself he walled away eight years ago seek to escape at night. He's been having therapy for these nightmares for the last five years, but nothing seems to help. His attendance at therapy is now patchy - his hunt-self refuses to go at all.
Strengths:
At the moment, Hunt's psychological disorders mean that he doesn't have any strengths which are present in both aspects of his personality. For example - his hunter self has a high pain tolerance, yet his pacifist-self has an extremely low pain tolerance. Any strengths he has in one personality will be contradicted in his other personality unless and until he manages to find a way to merge the two back into a rational, thinking being. Of course, that would mean realising that he's two personalities first...
PB: Ryan Reynolds
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